Sunday, 29 April 2007
Future...........
- become popular with all age groups
- become more popular with girls
- better graphics due to more reliance on CGI
- merge with other new media technologies
Issues.........
- delays getting into the game - article on World of Warcraft
- hackers - another article on World of Warcraft
- should virtual crimes have real justice - article, another article
- online mugging - article
- institutions and audiences merging - article on Second Life
- virtual child pornography on Second Life - should it be treated as 'real-life' and punished? - article
Audiences...........
- more boys than girls?
- teenagers?
- audiences have increased due to more people having broadband internet
- can they now be more creative? - video of a 'Second Life film' - showing audiences creativity
Institutions........
- Playstation
- Microsoft
- Blizzard Entertainment - World of Warcraft
- Linden Lab - Second Life
Technologies......
- MMOGs (Massively Multiplayer Online Games) - wikipedia article
- Examples of MMOGs - wikipedia article
- Examples of MMORGS (Massively Multiplayer Online Role Playing Games) - wikipedia article
- Article on the differences between MMOGs and other computer games, and another one
Change of plan.....
I realised I couldn't write as much as I wanted to about music and film downloading, so I am now going to see if I can do any better with online gaming....
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